February 2013

Fire… Again!

I went back and re-rendered my fire animation from earlier. I felt it was getting too blue, (da-ba-de-dub-a-die) so I adjusted the lights in the scene as well as the bump-map. I feel that this result  is much nicer, although to really polish off this hallway I think that displacement maps would help immensely. I had this …

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Fundamentals of Animation – Online – Merlin’s Ball – Entry 1

This post is to compile my pre-production work for the Merlin’s Ball project in FOA-O 1302. Merlin’s Box PrePro Brainstorming: The camera opens with a transition from black to a room with torches upon the walls as well as shelves that are littered with books and vials. In the center of the room there is …

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It’s Cold Outside!

This is the second video that I have completed based upon Lynda.com’s Particle and fire effects training series. It has been built and rendered in Maya and composited in Adobe After Effects. This animation makes use of Maya’s nParticles to simulate the snow.